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justoliver
justoliver
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  • I have developed an alternative which is more cost effective.I have developed a version of my 'Pingo' game using AJAX comet, FABridge and the external interface.In this version I am still using the lobby as a way for users to challenge each other and to chat with each other, however there is less ov...

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  • Hi EricYour suggestions were the way to go. There are a few minor drawbacks - the player can't watch the opponent as they move their paddle (but that's the trade-off).The 'Interactive Pingo Pong (Pingo)' game is now live and available for play on http://www.happydaygames.com.auI just hope that the f...

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  • Hi NigelI am making some headway with the game. I am only sending x,y cordinates not when something happens eg the ball hits a bat. The only drawback is that the other player can't see the opponent's movements - but hey there have to be tradeoffs when there is limited budget And I am using a shared ...

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  • Thanks - EricThose sounds like viable ways to reduce the number of packets and maintain a synched game. It would be a little more complicated to implement but it definitely seems like an option.btw - I noticed that iPhone dosen't support flashplayer. How did you get around this?

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  • Thanks NigelThats sounds great - I am really commited to trying to get this to work efficiently on AFCS.You are right - I could send objects instead of Shared Properties per coordinate:Just to give you an overview of my setup ( where SP = Shared Property ):Player One: SP (y-coordinate)Player Two: SP...

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  • Hi FangThanks for the quick response.I have not yet decided on an economic model, however I hope to be at the stage where I can offer paid services. Currently my website is free (you will notice that AFCS services have been suspended - http://www.happydaygames.com.au). It has a single-player Sudoku ...

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  • HiI am on the brink of completing an interactive game of pong but my quota ran out. I noticed that I can upgrade to a commercial developer account for $5 a month. Is this the only cost or would I be paying additional per message costs as outlined in the commercial pricing. If not, how much extra usa...

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  • Hi EricI believe that you need to create a separate authentication token for eachroom that you log into. It might be that you need to create a newauthentication token for the turtle room (I am going by tests which I havedone - by trying to use the same authentication token for more than oneroom).Per...

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  • Hi EricInteresting - i am able to set up rooms manually and using the external phplibraries. I am also using the adobe hosted service for authentication (notlocal).My login flow is:1 - login to manually created 'lobby' room using authentication token (usinga username and user id)2 - create a room (i...

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  • Hi EricI also get this error with a similar environment except I am creating my room using the php libraries. I have two rooms - a lobby which I log into fine and a created room which fails.I have found that if I use localhost in my dev environment both authentications work fine. Perhaps you could g...

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