since ‎18-11-2015
‎10-12-2019
ashe1
Level 3
Re: Signing Tool Error signing the app ashe1 - Adobe Experience Manager Mobile
Confirming that reverting from Java JDK 9 to Java JDK 8 fixed this error for me.
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
I was finally able to reproduce the issue you guys were having with iPhone functionality, since our aforementioned project provided me with a broader scope of testing. I think I've figured out the issue, and hopefully resolved it with v1.5, which is on GitHub now. If you get a chance to try it out, please let me know if it resolves your issue. Thanks! GitHub - asheabbott/aem-mobile-gestures-api-for-muse: This Muse Configurable Options Widget (mucow) is a simple way to a…
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Sure thing! I decided it would be easiest to just upload it as a zip file to the GitHub repo, so you can find it there now:aem-mobile-gestures-api-for-muse/muse-example.zip at master · asheabbott/aem-mobile-gestures-api-for-muse · GitHub
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
I just tested 1.4 on an iPhone 5S and an iPhone 6 and it's working fine for me on both of them. This is just in the AEMM Preflight app, though. Was there any difference for you in the functionality of it on the preflight app vs a non-preflight app?If anyone is interested, I can send you the Muse file I've been using to test things, and you can see if it'll work for you, to help troubleshoot the implementation, in case that's the issue.We're about to use 1.4 for a project, so that will allow me t...
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Thanks so much, guys! I'll play around with it.
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Good to know, Rachel, thanks! I'll look into this issue more when I have some time and see if I can replicate the problem.
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Thanks for the info, Keith! Was that specifically with the dual orientation setup? Did 1.2 work for the dual orientation?
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
That's interesting, Keith! Thanks for letting me know. We haven't as yet created any dual orientation AEMM projects using Muse, so I haven't had the opportunity to examine that setup. I'll be quite interested in hearing about experiences or insight anyone has with this, as well.
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Re: Navigating to a Collection Browse Page ashe1 - Adobe Experience Manager Mobile
Thanks for your reply! I actually started out using navto://relative/parent, but that doesn't work for articles outside of the collection.We have a bit of an odd set up with this project, where we have a top level collection that houses all the articles, but it contains within it a collection that also houses all the articles. We need to be able to make a link that will go to the browse page of the collection within the top level collection, and because it's all the same article files both insid...
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Navigating to a Collection Browse Page ashe1 - Adobe Experience Manager Mobile
Howdy!I'm attempting to create a link that will take the user to a specific collection's browse page. The navto://collection/[collectionname] format works fine — except when I'm in an article in that collection. I'm guessing AEMM is going, "Well, I'm already in that collection, so nevermind," but I really need a way to use one link to take viewers to a collection's browse page, whether they're in that collection or not.Does anyone have a working solution to this?Thanks!Ashe
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Glad it's working for you!
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
I've released an update — version 1.4 should provide functionality to NOT toggle the nav when tapping thumbnails for the built in Muse slideshows.Let me know how it works for you!GitHub - asheabbott/aem-mobile-gestures-api-for-muse: This Muse Configurable Options Widget (mucow) is a simple way to a…
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Yes, unfortunately that is expected behavior. We are basically calling the tap to toggle nav functionality on the whole page, so we then need to disable that functionality on individual elements that don't require it. I've included code to disable it for links, but they are a standardized element. Once we get into slideshows and other plugins, the code would need to be customized, as those elements are not at all standardized (meaning there's no standardized "slideshow" tag for me to grab, for e...
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
How very awesome! Thanks so much for letting me know.
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Re: How to use HTML Article Packager for Windows? ashe1 - Adobe Experience Manager Mobile
It's a great tip to edit the .bat file, turn echo on and set a pause, so you can see the error(s). Using that technique, I was able to quickly see that my article's grandparent folder having spaces was causing an error. Once I renamed the folder, it worked as expected. Thanks!
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
So glad it's working for you! Keep me posted.And that would be awesome, thanks!
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Okay, my friends! Let's try version 1.3. It should (fingers crossed) work with or without breakpoints. I also reworked the code in a way I like better, so hopefully that didn't mess anything up. It is working successfully in my tests.Let me know how it goes!GitHub - asheabbott/aem-mobile-gestures-api-for-muse: This Muse Configurable Options Widget (mucow) is a simple way to a…
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Ohhh, yes. I had forgotten I had changed the way it was commented, so // AEMM Gesture API is correct.I believe I've discovered the problem. The code I wrote targets the .breakpoint class, but that doesn't exist without adding at least one additional breakpoint. If the Muse project is purely fluid, without additional breakpoints, that class doesn't exist for the code to find, and therefore it does nothing.In my original version, I targeted the body tag, but a Muse update broke that for us, so I c...
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
So strange! It's entirely conceivable that it won't work with every kind of Muse project, as the different widgets and things can interact, but I haven't run into any trouble yet myself.For troubleshooting purposes, I would recommend the following tests, in whatever order you deem most efficient:Make sure your AEMM article is actually updating. If it's a new article, that won't be the issue, but if you're just updating the article file in an existing article, it sometimes doesn't actually update...
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Hey guys!Just released v1.2, which has reworked code to trigger navigation toggle on everything except "a" links and "a span" links. We found that with the previous version, if we clicked a link in the article, which opens the in-app browser, it would toggle the nav and cover the "Done" button within the in-app browser. This should fix that issue.Still located in the same place, just look for the .mucow file that ends in 1.2.GitHub - asheabbott/aem-mobile-gestures-api-for-muse: This Muse Configu...
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
I'm afraid I don't know, as we don't do much in AEM proper. If there's a way to add JS in the AEM interface, in theory you could paste in the relevant code from the .mucow file (the code between the openingand closingtags) and it should work.But, again, that's totally untested. I just think that, since all this is doing is putting the JS into the index.html file (before the closing tag), if you could copy and paste the relevant code into an "insert JS" box or something, it might work.
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Re: Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Thanks, guys! Very happy to help.
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Re: add gesture api to adobe muse ashe1 - Adobe Experience Manager Mobile
Hello! I recently developed a .mucow file so our designers can easily add the "tap to toggle navigation" functionality to their Muse files. You just File > Place the .mucow file into your Muse project.There's more info on this thread: Easy Way to Add the Gestures API to Muse I hope it'll help!
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Easy Way to Add the Gestures API to Muse ashe1 - Adobe Experience Manager Mobile
Howdy!I've seen a number of questions on this forum looking for a way for non-developers to add the AEMM Gestures API to Muse, so that the navigation will toggle when the screen is tapped. I developed a .mucow widget for us to use at Bates Creative for just this purpose.It's really easy to use: you just File > Place the .mucow file into your Master page, and when the HTML exports, it adds the necessary JS to your index.html.You can find the .mucow file and more info here: GitHub - asheabbott/aem...
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Re: Parallax Scroll Issue ashe1 - Adobe Experience Manager Mobile
In case anyone else is having this problem, it seems that the DPS tech handles scroll events the way that iOS used to, not allowing the DOM to be manipulated until the end of the event (when you take your finger off the screen). iOS has handled scroll events in the proper way since iOS 8, but it seems like the DPS tech is still a bit behind. My solution uses iScroll (specifically their Probe script) to keep track of scrolling as it happens and trigger events on scroll, namely my simple parallax ...
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Parallax Scroll Issue ashe1 - Adobe Experience Manager Mobile
I've been experimenting with implementing parallax scrolling on an element in a hand coded HTML article. It's just an empty div with a background image that moves a little slower than the subsequent divs on the page. The parallax effect is working as expected on desktop and on iOS Safari, but it does not work as expected within the DPS app. What I find is that the parallax background image doesn't move until I lift my finger off the screen, rather than moving while scrolling with my finger. Does...
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