We are in the process of migrating our large and complex site from AEM as cloud service to EDS. One thing we wanted to check is if we can serve our content from localhost instead of relying on a cloud instance since we have multiple developers doing lot of POC's and research stories. Is it possible to mount localhost in fstab.yaml or any other means of having local content for EDS?
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Hi @KyxAb
You are moving your AEMaaCS site which have a repo associated with it to EDS.
For the migration:
1. Choose which authoring option you would like to go with: doc based, DA or universal editor
https://www.aem.live/docs/authoring-guide#not-sure-yet
2. Setup EDS accordingly
a) Doc based: https://www.aem.live/developer/tutorial
b) DA: put the working EDS url here https://da.live/ that you generated above
c) Universal Editor: https://www.aem.live/developer/ue-tutorial?lang=en#create-github-project
For local development, clone your EDS repo on local and use the AEM CLI
https://www.aem.live/developer/tutorial#start-developing-styling-and-functionality
3. Use the AEM importer tool on your live AEM site: https://www.aem.live/developer/importer (for doc/DA) to convert the content into docs. For universal editor, you have to develop each component in EDS from scratch.
I hope this helps.
Hi @KyxAb
You are moving your AEMaaCS site which have a repo associated with it to EDS.
For the migration:
1. Choose which authoring option you would like to go with: doc based, DA or universal editor
https://www.aem.live/docs/authoring-guide#not-sure-yet
2. Setup EDS accordingly
a) Doc based: https://www.aem.live/developer/tutorial
b) DA: put the working EDS url here https://da.live/ that you generated above
c) Universal Editor: https://www.aem.live/developer/ue-tutorial?lang=en#create-github-project
For local development, clone your EDS repo on local and use the AEM CLI
https://www.aem.live/developer/tutorial#start-developing-styling-and-functionality
3. Use the AEM importer tool on your live AEM site: https://www.aem.live/developer/importer (for doc/DA) to convert the content into docs. For universal editor, you have to develop each component in EDS from scratch.
I hope this helps.
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