i\m extending WebcamSubscriber and overriding layoutCameraStreams to create my own visual layout, great, but part of the procedure has got me foxed. i need the stream's user's displayName to show in the cameraUserBar.cameraUserLabel. hows' this done? i've got this, the questin is what should i put where the ???'s are?
override protected function layoutCameraStreams ():void
{
for (var id:String in _streamDescriptorTable){
if (_cameraUserBarObj[id] != null){
var cameraUserBar:CameraUserBar = _cameraUserBarObj[id] as CameraUserBar;
cameraUserBar.cameraUserLabel = ???
}
}
}
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ok so i found the answer myself by looking in WebcamSubscriber
override protected function layoutCameraStreams ():void
{
for (var id:String in _streamDescriptorTable){
if (_cameraUserBarObj[id] != null){
var cameraUserBar:CameraUserBar = _cameraUserBarObj[id] as CameraUserBar;
var d:StreamDescriptor = _streamDescriptorTable[id];
if (d) {
var publisherID:String = d.streamPublisherID;
var ud:UserDescriptor = userManager.getUserDescriptor(publisherID);
cameraUserBar.cameraUserLabel = ud.displayName;
}
}
}
}
i have to say, getting this object to get that object to get a third object is a very much round-the-houses and not intuitive. this has to be read, or told, it cannot easily be figured out. imo what would be preferable would be something like:
override protected function layoutCameraStreams ():void
{
for (var id:String in _streamDescriptorTable){
if (_cameraUserBarObj[id] != null){
var cameraUserBar:CameraUserBar = _cameraUserBarObj[id] as CameraUserBar;
var ud:UserDescriptor = userManager.getUserDescriptor(id, StreamManager.STREAM_DESCRIPTOR_ID);
cameraUserBar.cameraUserLabel = ud.displayName;
}
}
}
also, whats with the single letter var names?! makes it really unreadable. we don't want:
var d:StreamDescriptor = _streamDescriptorTable[id];
we want:
var streamDescriptor:StreamDescriptor = _streamDescriptorTable[id];
afcs is still a great product tho guys, keep up the good work, just throwing some ideas out.
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Hi,
Thanks for your feedbacks. We always look forward to them. I agree we have some variable naming lying here and there that is not conistent. And we look forward to your help in imporving the SDK.
Thanks
Hironmay Basu
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