"Cocomo’s hosted services infrastructure comprises
servers supporting RTMP and RTMFP that are hosted and managed by
Adobe. Cocomo enables both UDP-based direct peer-to-peer
communication between multiple clients and TCP-based client-server
communication for applications built using the Cocomo framework for
Adobe Flash Player or Adobe AIR. Cocomo can switch seamlessly
between peer-to-peer and client-server streaming, as network
conditions and user capabilities required."
are not bandwidth and message count limits seem irrelevant
for p2p scenarios where clients are directly communicating with
limited usage of cocomo services(only for establishing connection
between them at the beginning of a p2p session)?