Hi,
Just wanted to ask how many sites and asset we can create for bulk upload
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Hi @muskan_mala,
The limit to the number of files that can exist can be 2.1 billion due to filesystem limitations. It is likely that the repository encounters problems due to large number of nodes long before reaching the datastore limit.
If the renditions are incorrectly generated, use the Camera Raw library. However, in this case, the longest side of the image should not be greater than 65000 pixels. In addition, the image should not contain more than 512 MP (512 x 1024 x 1024 pixels).
Also by default, AEM allows you to upload assets of file size up to 2 GB. To upload very large assets in, see section under Configuration to upload very large assets of [1].
Thanks!!
Hi @muskan_mala ,
There is no limit to which you can import into your system.
The limit would be the size of a single asset. Which can be changed /modified. This is just for on-premise. Cloud SDK has no limit on size of asset to be uploaded.
Reference for Bulk Import : https://experienceleague.adobe.com/docs/experience-manager-learn/cloud-service/migration/bulk-import...
Reference for increasing/modifying single asset limit : https://experienceleague.adobe.com/docs/experience-manager-65/assets/managing/managing-video-assets....
ok thank @Anmol_Bhardwaj for giving information on asset, could you please help how many sites we can upload in a bulk in on premise?
By sites, do you mean number of pages? Or microsites?
By sites i mean that, how many sites we can upload in bulk, and each sites contains how many pages or images or links.
So, the pages and sites are also nodes when it comes to CRX. And technically there is "no limit" to the number of nodes & child nodes. Although, there are some restrictions to some particular nodes.
Please go through this: https://cqdump.joerghoh.de/2015/07/09/1000-nodes-per-folder-and-oak-orderable-nodes/
It contains all the required information for the same
Hi @muskan_mala,
The limit to the number of files that can exist can be 2.1 billion due to filesystem limitations. It is likely that the repository encounters problems due to large number of nodes long before reaching the datastore limit.
If the renditions are incorrectly generated, use the Camera Raw library. However, in this case, the longest side of the image should not be greater than 65000 pixels. In addition, the image should not contain more than 512 MP (512 x 1024 x 1024 pixels).
Also by default, AEM allows you to upload assets of file size up to 2 GB. To upload very large assets in, see section under Configuration to upload very large assets of [1].
Thanks!!
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