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AEM Granitr Dialog


Level 3

We are aware regarding the dialog in Classic UI

  • cq:actions (String array): defines the actions that can be performed on the component.
  • cq:layout (String): : defines how the component is edited.
  • cq:dialogMode (String): defines how the component dialog is opened.
  • cq:emptyText (String): defines text that is displayed when no visual content is present.
  • cq:inherit (Boolean): defines if missing values are inherited from the component that it inherits from.

Above similar things how can we achieve in Granite UI ?? Please let me know

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