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Best answer by Prince_Shivhare

I think everything cannot be in a single place right?

different consoles are provided by the Adobe in AEM. so you can go there and perform the action. It should be Author responsibility to go in a particular console and perform the action.

if you want to implement something new in an existing console then I think you can with the overlay n do the customisation.

~ Prince

6 replies

Prince_Shivhare
Community Advisor
Community Advisor
March 21, 2019

Could you please confirm where you want to add button in editor.html?

it would be great if you post a screenshot.

shaheenas113483
Level 3
March 21, 2019

I have added the annotate button, and on the click function, I want the comment functionality.

smacdonald2008
Level 10
March 21, 2019

We do not have any use case or docs that describe how to overwrite the editor.html page in this manner.

Prince_Shivhare
Community Advisor
Community Advisor
March 21, 2019

Yes, as Scott suggested you should not add it anywhere so that your instance gets corrupted.

Could you please tell your complete usecase so it will be better understood for everyone.

shaheenas113483
Level 3
March 22, 2019

I  am trying to use the idea of commenting from a button in editor.html, rather than the Timeline. Thus, I tried to overlay annotate button from asset.

Prince_Shivhare
Community Advisor
Prince_ShivhareCommunity AdvisorAccepted solution
Community Advisor
March 22, 2019

I think everything cannot be in a single place right?

different consoles are provided by the Adobe in AEM. so you can go there and perform the action. It should be Author responsibility to go in a particular console and perform the action.

if you want to implement something new in an existing console then I think you can with the overlay n do the customisation.

~ Prince