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joonturbo
joonturbo
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ADMS in iOS app, Charles only shows an entry after resume of the app, not launch - Adobe Experience Cloud Mobile 15-10-2015
I'm integrating ADMS into an iOS game.I've setup Charles to test whether the calls are coming through, and I can only see them after I've paused the app (press home button) and resumed it. They are not showing up on launch.I have a wrapper class that looks like this:#import #include #include #define __STDC_FORMAT_MACROS // non needed in C, only in C++ #include typedef void (*FunctionType)(); namespace openflomniture { void init(const char* tracking_rsid, const char* tracking_server, const ch...

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