Your achievements

Level 1

0% to

Level 2

Tip /
Sign in

Sign in to Community

to gain points, level up, and earn exciting badges like the new
BedrockMission!

Learn More

View all

Sign in to view all badges

Hironmay
Community profile Hironmay Level 7
Job title here
Location here
18 BADGES
Level 7

Level 7

Learn more
Joined the community 06-11-2008 10:16:05 AM
Offline
Top badges earned by Hironmay
Customize the badges you want to showcase on your profile
Re: AEC 10.3 swc
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi Eric,Great to know that things are working fine. Can you also file a flash bug or update the player team so that they fix these crashes ? Customer feedback will make things move faster !ThanksRegardsHironmay Basu

Views

278

Likes

0

Replies

0
AEC 10.3 swc
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi ,I am just putting a drop of LCCS 10.3 swc that supports echo cancellation based on player 10.3 beta release yesterday. Its a local build for me and not tested and it doesn't have the multicast stuff either( as I just built it on our player 10 swc). I just wanted to throw out something for ppl to try out echo cancellation.I am attaching the swcThings you will need if you are using flex buildera) you need to have additional compiler option as -target-player=12b) You need to have the 10.3 playe...

Views

17.1K

Likes

0

Replies

52
Re: LCCS Audio Feedback issues.
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
There are a lot of questions that needs to be answered before p2p. Which SDK .swc you are using 9,10 or 10.1 ?If you are using 9, there is no p2p since flash player 9 doesn't support itIf you are using our player 10 swc, then you will get the p2p with a maximum of three streamsIf you are using our player 10.1 swc, then you will get p2p with multicast with as many p2p streams as you need.The default is always p2p if you are using 10 or 10.1 unless you have a older player, a non-rtmfp connection o...

Views

427

Likes

0

Replies

0
Re: Creating a version of the LCCS whiteboard in Adobe Flash
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,We don't have those API for whiteboard because as Arun mentioned in the first reply, whiteboard is a flex heavy UI component and so we don't have a flash only component or API for that.Basically its like this, flex components are built on top of flash with more and more UI stuff added to it. Some of our components which could be built comfortably with only flash were done so and we provide them in our Flash SDK. However, there are certain pieces such as our WhiteBoard which rely heavily on fl...

Views

320

Likes

0

Replies

0
Re: Component support for Flex 4.5 "hero" mobile SDK
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi David,We have been working on it but burrito as you mentioned has a whole lot of things missing from it that has not permitted us in building some of our critical components without which giving out our SDK is meaningless. So, you would have to wait till a full-fledged hero build comes up only then we can build some of the missing pieces at our end. And i said early year provided hero is available, which is not the case at least for now.ThanksHironmay Basu

Views

353

Likes

0

Replies

0
Re: Knocking Que,UserQueItem
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi ,a) Yes the request method adds it to the queue. Take a look at the code and you will realize in request function, the user requesting publishes an item which is received by the owner and the owners update their pendingQueue.I don't have a code snippet as such but when you call request what is happening, try out this linking to the source files. Open two instances , one and owner and another as viewer and let the viewer call the request method, see if the owner gets it or not. And if he gets ...

Views

272

Likes

0

Replies

0
Re: Error connecting to Nodes using VPN
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
The error shows VPN connection was broken at that point so couldn't connect. When such a situation happens, disconnect your VPN and you should be fine.Let me know if it doesn't work even after reconnecting.Hope this helpsThanksRegardsHironmay Basu

Views

243

Likes

0

Replies

0
Re: Knocking Que,UserQueItem
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,I ran through your code and its not working becausea) You are not using the "request" API of UserQueue. Its the request API that adds the user to the queue by sending a message which is received by all OWNERS ( since the accessModel of the request node is 100 ) . Every Owner when he gets the message , adds the user to the pending queue and can later accept/deny the userb) The pendingQueue and queue APIs of UserQueue class only returns the current pendingQueue and Queue( includes accept/deny/c...

Views

249

Likes

0

Replies

0
Re: Room console question...
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Sure, sandy this is totally possible and we will keep in mind as and when we do this input boxThanksHironmay Basu

Views

299

Likes

0

Replies

0
Re: Few questions for ScreenSharing
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,The publisherIDs are your userIDs of the person publishing. So, you can't do that in isolation.There are APIs for changing quality/fps in ScreenSharePublisher. But either you do change it before publishing or you need to republish the stream with the new settings after you have changed it. There is an event called QUALITY_CHANGED or FPS_CHANGED fired when you change them.The viewable area is your subscriber width/height. You can change it.Hope this helpsThanksHironmay Basu

Views

264

Like

1

Replies

0
Re: Error With New SDK With Setting WebcamSubscriber.webcamPublisher
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Is this with the latest SDK that we released yesterday? ThanksHironmay Basu

Views

284

Likes

0

Replies

0
Re: Sample apps missing from new SDK
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi, Download the payload and then go inside payload/sampleApps. Isn't it there ? ThanksHironmay Basu

Views

267

Likes

0

Replies

0
Re: Two way private audio cuts out/inconsistent
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi Barry,Are you able to run the PrivateStreamTest example in sampleApps. Try running that to see if your private audio works or not ( you can tweak that to create Audio Pub/Sub through actionscript ). Also, I hope have you turned on allowPrivateStreams in StreamManager for the room to true. Without this, no private streaming will workThanksHironmay Basu

Views

286

Likes

0

Replies

0
Re: Limitation of total 3 p2p streams - precisions?
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,Yes you are right . So, for private streams also it will take into account as we do not consider p2p private streams for calculation. Yes, multicast is better option for having large number of p2p streams because even if you randomly increase the value of maxp2pstreampublish, still it won't guarantee to have that many p2p streams in one mesh without multicast. That’s why put that limit in first place for player 10 without multicast. Also, till now the player 10.1 source wasn't made available ...

Views

411

Likes

0

Replies

0
Re: number of users per room limit = 5000
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,Yes, the 5000 users limit per room is configurable and we can configure that on account to account basis depending on your requirement. This is just the default standard value. ThanksHironmay Basu

Views

366

Likes

0

Replies

0
Re: Limitation of total 3 p2p streams - precisions?
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,The way we calculate is number of users you are sending your stream to( excluding yourself) multiplied by number of stream any user is publishing. If this is more than 3 for any one of the user, then we don't allow p2p in player 10, though this parameter is configurable and you can increase it by assigning value to maxP2PStreamPublish which is a public property exposed from StreamManager.Another point is you can user lot of p2p streams through multicast using our 10.1 swc and we don't enforce...

Views

415

Likes

0

Replies

0
Re: Problem Directing P2P Webcam Publisher and Subscriber Streams!
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi Matt,I will run your code and get back to you on Monday. Since ppl r using this use case, I presume your code might b missing something.ThanksHironmay BasuSent from my iPhone

Views

293

Likes

0

Replies

0
Re: AudioPublisher pause stream: notifying other users?
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi matenic,You can always put icons or anything according to your choice by modifying the underlying itemrenderer. You need to look at the UserItemRenderer under the rosterClasses. This is the itemRenderer that is used in Roster and you can modify/subclass this to listen to audioPublisher/audiosubscriber events and then put any icon. Hope this helpsThanksRegardsHironmay Basu

Views

331

Likes

0

Replies

0
Re: Problem Directing P2P Webcam Publisher and Subscriber Streams!
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,You need to pass an array with just one element i.e. cSession.userManager.myUserID . You can either put it inline or call a function that does this on creationComplete. And as you mentioned in the function, you should do similarly here too. i.e. publisherIDs=[cSession.userManager.myUserID] . The central idea of this property is pass the userIDs of only those users whom you want to see. In this case since its only you, the array consists of only one element i.e. your userID.Hope this helpsThan...

Views

293

Likes

0

Replies

0
Re: WebCamera + Audio: Audio often doesn't work or not audible (just noise)
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,I am not sure why you are calling it in onStreamReceive. What you should do ideally is having components such as WebcamPublisher and WebcamSubscriber and also AudioPublisher and AudioSubscriber, something likePrivate function onClick(p_evt:MouseEvent):void{ audioPub.publish(); webcamPub.publish(); }And in case you are using WebCamera Class , you would have to subclass startWebcam() function of WebCamera and put the audioPub.publish() function inside it. Since you are doing these customization...

Views

282

Likes

0

Replies

0
Re: WebCamera + Audio: Audio often doesn't work or not audible (just noise)
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,Our audio and video streams are handled separately through Audio Pub/Sub and Webcam Pub/Sub components and if you call the functions for starting audio and video at same time, there shouldn't be issues unless you have very low bandwidth and people have been using it.If you want to start them together, in one click of a button you can call the start() function both in AudioPublisher and WebcamPublisher in the button's click handler. Internally, both the Audio and Webcam calls the streamManager...

Views

277

Likes

0

Replies

0
Re: Problem Directing P2P Webcam Publisher and Subscriber Streams!
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Its very simple. You should do userManager.myUserID to get your userID. ThanksHironmay Basu

Views

294

Likes

0

Replies

0
Re: Audio self-test
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi, do you want to play the recording or just test the audio ? If you want to just test audio, you can use the Audio example or PeerToPeerRtmfp example from sampleApps which will help you test client-server and p2p both. If your aim is to test recording, you can use our Recording app under sampleApps. In all these examples, you might have to strip down some extra code that shows other components but mostly they are very straightforward.ThanksHironmay Basu

Views

307

Likes

0

Replies

0
Re: Note Pod
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,Are you trying to integrate the pod in some component that’s built on spark because the present note was written in Flex 3 and the some text layouts have changed. If you just use the Note component , does it work ? Also, as you mentioned, can you send a small example that you are running that will help to understand things. We use this component in one of our commercial applications as well as others users have used it. So, I would definitely like to know the details of this issue.ThanksRegar...

Views

353

Likes

0

Replies

0
Re: Problem Directing P2P Webcam Publisher and Subscriber Streams!
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi Matt,You need to use the publisherIDs property in WebcamSubscriber. By default, our webcamsubscribers are meant to show all camera streams in a room in a grid layout. If you want one to show only you, you should set publisherIDs property( an array) to have just one element i.e. your userID. Similarly , you can set in the other subscriber( the one showing the other person) to have userID that’s not of yours( you can get the list of userIDs from userManager.userCollection). Hope this helpsThank...

Views

294

Likes

0

Replies

0
Re: Session Garbage Collection
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Johny,I am not going to fix it for you. If you want to change anything, go ahead but I won't help you for sure. I don’t have a magic wand and I did made a few changes and couldn’t notice thing you mentioned and so I didn’t reply and I am well within my right to not reply.ThanksHironmay Basu

Views

522

Like

1

Replies

0
Re: Screen share - local connection problem?
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,Which SDK version you are using ? As far as I remember , this was fixed in 1.3.5 . Can you check your version in Release Notes going under payload/docs/ and if its less than 1.3.5 please upgrade your SDK.ThanksHironmay Basu

Views

272

Likes

0

Replies

0
Re: SessionManagerBase.publishItem signature changed in 10.1 swc...
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
HI Sandy,P2pDataMessaging was added as a parameter to handle p2p data stuff. The actual signature issession_internal function publishItem(p_collectionName:String, p_nodeName:String, p_itemVO:Object, p_overWrite:Boolean=false,p_p2pDataMessaging:Boolean=false):voidIn few weeks , we will have a release that will carry 10.1 source too. Then you wont be having issues on looking up such thingsHope this helpsThanksHironmay

Views

494

Likes

2

Replies

0
Re: To create a room for every user or not?
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
If there are different hosts with no communications and you want to host simultaneously meetings, then you should use different rooms. However, if there is only one meeting at a time, you can use the same room. Also, multiple rooms is advisable if there are a lot of users per meeting.ThanksHironmay Basu

Views

271

Likes

0

Replies

0
Re: Question about room templating
Avatar
Boost 50
Level 7
Hironmay
Level 7

Likes

108 likes

Total Posts

920 posts

Correct Reply

102 solutions
Top badges earned
Boost 50
Boost 5
Boost 3
Boost 25
Boost 100
View profile
Hironmay
- Adobe LiveCycle
Hi,You can always create the collection nodes programmatically. All our shared models such as Manager classes and other shared models create collectionnodes. Only thing is, for you to create collectionnode , you have to be a host. When you create a collectionnode that doesn’t exist in the room, it automatically gets created and if its there , it just subscribes to the existing one. Templating is just the easier to initialize a room with a set of collectionnodes.When you add new features, you can...

Views

234

Likes

0

Replies

0
Likes given to
Likes from