While using RTMPS to push large amounts of data to the flash player
we've begun seeing deadlock occurring in the FlexClient on the
server.This is the usage:Destination A:pushes 1 message every 5 seconds
containing an array of 500-5000 objects (each object ~300K)Destination
B:pushes 1/message/second containing a small object (by small I mean it
has at most 10 String or Number fields on them) onto a subtopicpushes
1/message every 30 seconds containing a list of 10 key-value pairs onto
a second sub...