Hi Nigel,how are you?I work on optimization of marker tool.So I think
that could be helpful for this tool those
optimizations:WBMarkerShape.aschange _points array in _points
vectorrenderPoints function start to render latest points not from the
first to the lastin renderPoints use for..in instead of for(var ....)In
our project we change other stuff because we are working in an embedding
system, but I think that could be useful when you are drawing have less
CPU effort.I hope that could be useful...