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Hi Soumik,
You can set the value using something like connectSession.streamManager.maxP2PStreamPublish = higher value to enable more than 3 p2p to be published. For player 10, there is a limit upto which flash player can handle these p2p streams. So, a very high value above 8/9 in player 10 may not be sustainable and might cause some issues.
For higher values, you should use player 10.1 multicasting, but we don’t provide its source yet.
Thanks
Hironmay Basu